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Lemon^^

Polepszenie "Pixeli" w CS 1.6

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Pewnie niektórzy znają te komendy ale warto je zapodać.

Pierwszy zbiór komend (wyciąga max z cs'a):

cl_himodels 0

cl_dynamiclights 1

cl_shadows 1

cl_minmodels 0

cl_identiconmode 2

cl_particlefx 2

cl_weather 3

cl_corpsestay 900

gl_keeptjunctions 1

gl_clear 1

gl_cull 0

gl_dither 0

gl_lightholes 1

gl_palette_tex 1

gl_spriteblend 1

gl_ztrick 1

gl_texturemode GL_LINEAR_MIPMAP_LINEAR

gl_round_down 0

gl_picmip 0

gl_playermip 0

gl_max_size 1024

r_detailtextures 1

r_detailtexturessupported 1

r_mirroralpha 1

r_mmx 1

r_decals 999

violence_ablood 1

violence_hblood 1

violence_agibs 1

violence_hgibs 1

s_a3d 0

s_eax 1

s_reverb 1

voice_dsound 1

fastsprites 0

d_spriteskip 0

ati_npatch 1

ati_subdiv 2

hpk_maxsize 5

max_wallpuffs 999

max_rubble 999

max_shells 999

max_smokepuffs 999

mp_decals 999

Komendy należy skopiować do cstrike\userconfig.cfg\

Drugi zbiór komend (polecam osobiście):

cl_himodels "1"

cl_minmodels "0"

cl_shadows "1"

cl_weather "3"

gl_clear "1"

gl_cull "0"

gl_dither "1"

gl_keeptjunctions "1"

gl_max_size "512"

gl_monolights "1"

gl_picmip "0"

gl_playermip "0"

gl_round_down "0"

gl_texturemode "gl_linear_mipmap_linear"

gl_wateramp "1"

max_shells "999"

max_smokepuffs "999"

mp_decals "300"

r_decals "300"

r_detailtextures "1"

r_dynamic "1"

r_lightmap "1"

r_mirroralpha "1"

r_novis "1"

violence_ablood "1"

violence_hblood "1"

violence_agibs "1"

violence_hgibs "1"

Należy tak samo wkleić do cstrike\userconfig.cfg\

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