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BlaQ517

Dproto 0.9.548 (i inne np. 0.9.391) - Download i instrukcja instalacji | Aktualizacja

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Informacje
Dproto jest pluginem metamod umożliwiającym granie na jednym serwerze graczom posiadającym Steam oraz Non Steam (protokół 48 i 47).
dproto 0.9.548 działa na hlds'ie 5787+ czyli m.in na 6153(obecnie najnowszy).

1. Pobierz dproto
2. Skopiuj plik dproto.cfg do głównego katalogu (przed cstrike)
3. W cstrike/addons/dproto umieść plik:
Dla Linux:

dproto_i386.so

Dla Windows:

dproto.dll

4. Do plugins.ini metamod'a (cstrike/addons/metamod/plugins.ini) dopisz:
Dla Linux:

linux addons/dproto/dproto_i386.so

Dla Windows:

win32 addonsdprotodproto.dll

5. Zrestartuj serwer i ciesz się serwerem STEAM + NON STEAM
 

Spoiler

0.9.548


Fixed ServerInfo queries from monitorings.
---------------------------------------------------------------------
0.9.547
Fixed SSE from localhost.
---------------------------------------------------------------------
0.9.546
Fixed issue with need to press connect twice sometimes.
---------------------------------------------------------------------
0.9.545
Fixed issue with bugged clients hanging on connect (thanks to PRoSToTeM@, also thanks to Sanlerus (Freedo.m) for reproducing the bug and testing.).
---------------------------------------------------------------------
0.9.543
SmartSteamEmu > 1.2.4 support.
All commands rate limit.
---------------------------------------------------------------------
0.9.534
Optional limit for dp_ipsessions output (dp_ipsessions <amount to output>).
Output client last packet receive time on overflow.
Status command rate check.
---------------------------------------------------------------------
0.9.531
-False fake player detections should happen a bit less frequently.
---------------------------------------------------------------------
0.9.524
-Less restrictive setinfo usage.
---------------------------------------------------------------------
0.9.522
-Fixed issue with setinfo processing on some systems.
---------------------------------------------------------------------
0.9.519
-Additional checks and cleanup of setinfo fields on player connect.
-Process setinfo command arguments.
-Allow to use UTF8 nicks on older server builds (< 6xxx).
-Set console to UTF8 mode on Windows (TrueType font should be selected to be able to read UTF8 texts).
-Closed fullupdate backdoor.
---------------------------------------------------------------------
0.9.514
-Fixed STEAM userid keysize is bogus (0/1024) error.
-Fixed issue with rules in release.
-Filter setinfo sent out to other clients (thanks to PRoSToTeM@).
-New option in config to enable sending of top and bottom colors: SpreadUserInfoColors.
---------------------------------------------------------------------
0.9.510
-Fixed release issue.
---------------------------------------------------------------------
0.9.509
-Fixed client commentator mode handling.
-Switching to Source type answer when server is flooded with ServerInfo queries.
---------------------------------------------------------------------
0.9.497
-Bug fix.
---------------------------------------------------------------------
0.9.491
-Bug fix.
---------------------------------------------------------------------
0.9.490
-Added exploit fix.
-Fixed RevEmu2013 SteamID assigning on Linux.
---------------------------------------------------------------------
0.9.481
-Fixed some of false fake players detections.
---------------------------------------------------------------------
0.9.476
-Fixed SteamID processing.
---------------------------------------------------------------------
0.9.475
-Fixed trimming CRLF in steam.inf parsing.
-Removed config params: FakePlayers_ConnectInitiationCheck, FakePlayers_ClientValidationCheck, FakePlayers_CommandsOrderCheck.
-Default to generate steam id by ip for non-steam clients.
-Advanced fake clients detection.
---------------------------------------------------------------------
0.9.357-0.9.391
- added quick fix against net_message overflow @ Netchan_CopyNormalFragments
- Fixed bug with HLTV SteamID in connect string set as BOT if cid_HLTV is 5.
- Added SteamIdHashSalt config parameter. Added emulator generated SteamIDs hashing.
- Fixed overflow file name format.
- Be lenient to the mod. Do not crash in PEntityOfEntIndex.
- PEntityOfEntIndex bugfix (thanks to PRoSToTeM@). Cleanup.
- Deltas processing bugfix (thanks to PRoSToTeM@). Cleanup.
- Option to log threat details. New config parameter: ThreatsLoggingMode. Spectate command rate limit to 1 per sec.
- Fixed utf8 checking function. Check whole userinfo for utf8 validity.
- Check requested customization in OnHandResources list too.
- Clear downloaded customizations on reconnect (actually on sendres command).
- Fixed bug with RequestedCustomizations cleanup on new connections.
- Increased connection flood burst level a bit to handle multi-protocol clients
- Fixed IsSafeFileToDownload on new builds to allow customizations downloads. Fixed CheckRequestedDlAgainstCustomizations code.
- Fixed custom reject message output for SteamEmu clients.
---------------------------------------------------------------------
0.9.330-0.9.356
- Added support of upcoming voice transcoding module
- Better HLTV client handling to prevent banning.
- Increased sprite replacer storage capacity. Should prevent "Running out of free nodes" server error.
- Security fixes and improvments. Closed one more way of lag out the server.
- Fallback to the server realtime on Windows if there is no QPC.
- Fixed missing skip for bots in fake players check.
- Fixed amxx kick for slot reservation.
- Fixed server-side game bots identification.
- Clearing entity flags on disconnect. This fixes bug when client identified as bot if connects on slot previously occupied by a bot. (Thanks to Turanga_Leela)
---------------------------------------------------------------------
0.9.187 - 0.9.330
- Added support for latest HLDS builds
- If EnableSXEIdGeneration = 1, then sXe Injected is used for the generation of SteamID for everyone except steam clients.
- cid_SXEI works correctly now, and it is only used if EnableSXEIdGeneration = 1.
- Added support of RevEmu2013 clients.
- Added dp_rejmsg_sxei and dp_rejmsg_revemu2013 cvars.
- AMXX plugins were updated and now include support for SXEI and RevEmu2013.
- Removed messages like: Unable to load strings pool from file './cstrike/estrpool/estrpool_main.dat'.
- Added fixes for flood with commands like 'new', 'dlfile', 'sendres', 'fullupdate'.
- Check for initial commands order on connect. New FakePlayers_CommandsOrderCheck config option.
- Added checking of requested downloads against precached resources. New Exploits_CheckDownloads config option.
- Added block of file uploads to the server. Added Exploits_DisableUploads config option.
- Ban for repeating connection attempts from same IP.
- Ban for violations in connection protocol.
- Send VoiceInit on new server builds (initializes voice for old clients) (thanks to Chuvi).
- Fixed average PPS calculation. This solves problem with HLSW.
- Loading steam server ID and version from steam.inf and steam_appid.txt files.
- Fixed server info answer: setting proper steam server ID, version, bots count, correct lock status when password set to "none".
- Fixed steam ID generation function to return "BOT" for bots.
- Fixed AY&SY and svc_bad error on new Linux builds.
- Refactored IPRateFilter to not block HLSW.
---------------------------------------------------------------------
0.9.187
- Fixed vulnerability used by "FVU" exploit
---------------------------------------------------------------------
0.9.179
- fixed "STEAM userid keysize is bogus" error on SteamEmu clients
---------------------------------------------------------------------
0.9.178
- fixed "Invalid challenge format" warning when client joins server
---------------------------------------------------------------------
0.9.87-0.9.177
- Some bugs fixed (I don't remember what bugs )
- Removed subserver and master-client as they are not needed now
- Added challenge checking code to "rules" and "players list" requests handlers
---------------------------------------------------------------------
0.9.87
- Fixed steamid generation for Steamclient 2009
---------------------------------------------------------------------
0.9.86
- Fixed: VAC Status was always "protected" on Windows servers.
- Moved all options to configure fakeplayers detector to dproto.cfg
- Update sample amxx plugins.
---------------------------------------------------------------------
0.8.72
- Added quick fix for vulnerability in netchan's fragment parser
- Enhanced detection of fakeplayers (against Argentinian haxxxorz)
---------------------------------------------------------------------
0.8.68
- Improvements/bugfixes in fakeplayers/packet flood detection code
- AMXX API and example plugins updated
- Fixed bug with cid_AVSMP, it was always 1
- Added useful commands for threats monitoring, check Readme.txt
---------------------------------------------------------------------
0.8.65
- Bugfix, bugfix, bugfix, bugfix....
- Added support for AVSMP clients
---------------------------------------------------------------------
0.8.61
- Fix for random svc_bads on connect
---------------------------------------------------------------------
0.8.60
- Proper bots detection method in fakeplayers detector
---------------------------------------------------------------------
0.8.59
- Fixed problems with AMD engines
- Fixed hybrid answer mode
- Fakeplayers detector won't kick and ban bots anymore
---------------------------------------------------------------------
0.8.58
- Fixed crash when working with bans DB (banid)
- Fix in new revEmu auth code
---------------------------------------------------------------------
0.8.57
- Project moved to new versioning system; version format for now is MAJOR.MINOR.REVISION
- Added support for latest linux engine.
- Added support for new revEmu/SteamClient2009 clients
- Added config options to set first prefix of steamid for clients. For example, revEmu clients may be marked as STEAM_4_0_xx
- Added 2-level protection against all kinds of fake players
- Added protection against flooding server with connectionless (PlayerList, ServerInfo, Rules) queries.
- Added option (HLTVExcept_IP) to allow HLTVs from specified address to join the server even if cid_HLTV is 5 (deprectated). May be useful if you using HLTVReport plugin, but you dont want to allow another HLTVs to join your server.
- Source code will not be available anymore.
- (untested) "The VAC problem" (when VAC banned clients are able to join server) should be fixed.
---------------------------------------------------------------------
0.4.8p
- Fixed buffer overflow vulnerability in SV_ParseCvarValue2()
- Fixed crash for linux servers, when server started as unprivileged user that not able to write to server root directory.
---------------------------------------------------------------------
0.4.8
- Fixed problem with dropping clients with "Unknown HLTV Type" message
- Fix in anti-svc_bad code, it should work fine now
---------------------------------------------------------------------
0.4.7
- Fixed: old WON clients (CS patch 21 and lower) unable to join server
---------------------------------------------------------------------
0.4.6
- Fixed NET_SendPacket error that appears when server tried to drop deprecated client
---------------------------------------------------------------------
0.4.5
- Implemented fix for "Server failed to transmit file AY&SY" kind of svc_bad's
- UTF8 Chat/Nicknames support completely removed (will add it to another plugin)
- Userinfo filter removed because it does not needed anymore (it was a temporary fix for svc_bad's)
- Added separate AuthProvider (dp_r_id_provider cvar) constant for HLTV (check amxx/dp_test.sma)
- Fixed GameNameChanger plugins under Windows.
- There are a lot of changes in dproto.cfg. Old configs won't work with this version.
---------------------------------------------------------------------
0.4.3
- Using on-the-fly offsets searching for patching.
- Dproto now supports all existing (and hopefully future) p48 engines for Windows and Linux (including engine_amd.so/engine_i486.so).
- Fixed vulnerability in SV_ParseVoiceData() used by hlds_vcrash exploit.
---------------------------------------------------------------------
0.4.1
- hlds_fuck exploit fixed.
- Temporary fix for hlds_vcrash exploit: Patched swds.dll/engine_i686.so, uploaded here and here.
---------------------------------------------------------------------
0.3.7
- Possible DoS exploit fixed
- Added Subserver_IP option in dproto.cfg, used to set interface for subserver; subserver code will be rewrititten in next versions.
---------------------------------------------------------------------
0.3.6
- Implemented cid_Setti clientid type (for Setti server scanner). Default value is 3 (STEAM_x:x:x generated by ip). This is workaround for situation when server disappears from Setti's serverlist (because Setti scanner can't join the server) when cid_NoSteam47=5 is used.
- Plugins changing game description (adding timeleft for example) should work correctly now.
---------------------------------------------------------------------
0.3.5
- Fixed server response for very old clients (thx to Rulzy)
- Fixed bug when server drops HLTV if cid_NoSteam47/48 is deprecated(5)
---------------------------------------------------------------------
0.3.4
- Added server-side emulation support. Currently supported emus are: revEmu, old revEmu ( <= 9.73), hCupa's SteamEmu
- eSTEAMATiON support removed
- Local banlist should work correctly
- Completely rewritten client authorization code. All problems with UNKNOWN steamids and not working "deprecated" clientids may be fixed.
- There are a lot of changes in dproto.cfg. Old configs won't work with this version
---------------------------------------------------------------------
0.3.3
- Fixed: "deprecated" (5) ClientID did not work on cid_SteamPending (STEAM_0:0:0) clients
- Added: Various cvars for customizing reject messages for deprecated clients. Check the "HOW TO CHANGE REJECT MESSAGES WHEN CLIENTID IS 5 (DEPRECATED)" section of Readme for more details.
- Added: dp_version cvar that keeps current dproto version. It is exported to server rules by default, but you can turn the exporting off using ExportVesion option in dproto.cfg
- Added: Capability mode for steamIds generated by eST (to make it as in <= 0.3.0) versions, option OldEstCompatMode in dproto.cfg
---------------------------------------------------------------------
0.3.2
- Fixed: "STEAM userid keysize is bogus" on build 4554 (May, 2009) under windows (broken in 0.3.1 version)
- Fixed: Annoying #18 and #19 warnings under windows
---------------------------------------------------------------------
0.3.1
- Fixed: dproto gets wrong steamids from eSTEAMATiON.
---------------------------------------------------------------------
0.3.0
- Fixed bug with steamid corruption for some no-steam clients
---------------------------------------------------------------------
0.2.9
- Added dp_clientinfo command which can be used to get inforamtion about client's protocol. Check the Readme.txt and amxx directory for more info.
---------------------------------------------------------------------
0.2.8
- Added support for new engines: 4617 for Linux and 4554 (15 Jun 2009) for Windows.
---------------------------------------------------------------------
0.2.7
- Redirection fixed for subserver (thx to GoD2.0);
- Subserver now correctly works with broadcast queries;
- Hybrid serverinfo answer type discovered by ineya, fixes visibility for all clients. Check dproto.cfg
---------------------------------------------------------------------
0.2.6
- Some compilation problems for linux fixed

 

dproto_0_9_391 - Pobrano z Cs-StaraSzkola.pl.zip

dproto_0_9_491 - Pobrano z Cs-StaraSzkola.pl.rar

dproto_0_9_497 - Pobrano z Cs-StaraSzkola.pl.rar

dproto_0_9_514 - Pobrano z Cs-StaraSzkola.pl.rar

dproto_0_9_522 - Pobrano z Cs-StaraSzkola.pl.rar

dproto_0_9_524 - Pobrano z Cs-StaraSzkola.pl.rar

dproto_0_9_531 - Pobrano z Cs-StaraSzkola.pl.rar

dproto_0_9_534 - Pobrano z Cs-StaraSzkola.pl.rar

dproto_0_9_545 - Pobrano z Cs-StaraSzkola.pl.rar

dproto_0_9_548 - Pobrano z Cs-StaraSzkola.pl.rar

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Po wpisaniu w konsole meta list powinniśmy otrzymać taką odpowied¼:

[x] dproto RUN load dproto.dll v0.4.7 ini Start Never

Znaczy to ze dporoto zostało poprawnie wgrane.

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Aktualizacja.
Dodałem do pierwszego postu wersję 0.9.491
 
Zmiany w stosunku do poprzednich wersji:

 

Spoiler

Version 0.9.491:


Bug fix.

Version 0.9.490:
Added exploit fix.
Fixed RevEmu2013 SteamID assigning on Linux.

Version 0.9.481:
Fixed some of false fake players detections.

Version 0.9.476:
Fixed SteamID processing.

Version 0.9.475:
-Fixed trimming CRLF in steam.inf parsing.
-Removed config params: FakePlayers_ConnectInitiationCheck, FakePlayers_ClientValidationCheck, FakePlayers_CommandsOrderCheck.
-Default to generate steam id by ip for non-steam clients.
-Advanced fake clients detection.


dproto 0.9.491

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Aktualizacja do 0.9.514

Zmiany w stosunku do poprzednich wersji:

 

Spoiler

Version 0.9.514:
Fixed STEAM userid keysize is bogus (0/1024) error.
Fixed issue with rules in release.
Filter setinfo sent out to other clients (thanks to PRoSToTeM@).
New option in config to enable sending of top and bottom colors: SpreadUserInfoColors.

Version 0.9.510:
Fixed release issue.

Version 0.9.509:
Fixed client commentator mode handling.
Switching to Source type answer when server is flooded with ServerInfo queries.



dproto 0.9.514

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Aktualizacja do 0.9.522

 

Zmiany w stosunku do poprzednich wersji:

 

 

Spoiler

Version 0.9.522:

Fixed issue with setinfo processing on some systems.

 

Version 0.9.519:

Additional checks and cleanup of setinfo fields on player connect.

Process setinfo command arguments.

Allow to use UTF8 nicks on older server builds (< 6xxx).

Set console to UTF8 mode on Windows (TrueType font should be selected to be able to read UTF8 texts).

Closed fullupdate backdoor.

 

 

dproto 0.9.522

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Aktualizacja

Aktualizacja dproto do wersji 0.9.531

 

Zmiany w stosunku do poprzednich wersji:

 

 

Spoiler

Version 0.9.531:

False fake player detections should happen a bit less frequently.

 

 

dproto 0.9.531

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Aktualizacja

Aktualizacja dproto do wersji 0.9.534

 

Zmiany w stosunku do poprzednich wersji:

 

 

Spoiler

Version 0.9.534

 

Optional limit for dp_ipsessions output (dp_ipsessions <amount to output>).

Output client last packet receive time on overflow.

Status command rate check.

 

 

dproto 0.9.534

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Aktualizacja


Aktualizacja dproto do wersji 0.9.545

Zmiany w stosunku do poprzednich wersji:

Version 0.9.545

Fixed issue with bugged clients hanging on connect.

Version 0.9.543

SmartSteamEmu > 1.2.4 support.
All commands rate limit.

 

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Aktualizacja

 

Aktualizacja dproto do wersji 0.9.548

Zmiany w stosunku do poprzednich wersji:

Version 0.9.548


Fixed ServerInfo queries from monitorings.

Version 0.9.547
Fixed SSE from localhost.

Version 0.9.546
Fixed issue with need to press connect twice sometimes.

 

dproto_0_9_548 - Pobrano z Cs-StaraSzkola.pl.rar

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